This is part of my ongoing series about RPG one-shots or campaigns that remain on my list of things to do, just as soon as I figure out how to make $50K a year as a Dungeon Master.
I always like the idea of Mission: Impossible...the leader of an espionage team gets a mission, goes through a stack of dossiers and picks a team, and then carries out an intricate plan. The agents have minimal back story — it’s all about the skills and the plan and the job. Now, from what I’ve seen, at a certain point in the series they ended up with a regular team that got “picked” every episode, with an occasional guest star specialist.
For this campaign, the idea would be to keep the rotating cast aspect more prominent. This would be a campaign for players who love the character-gen process...say you have five players. Come up with 25 ideas for agents — “master of disguise” or “Delta Force commando” or “undercover op” or “reconnaissance expert” and have each player write up five characters. At the start of each session, give the player with the Jim Phelps role his mission assignment, and then let all the players pick a team and decide who’s playing which character.