Oddly Shaped Dice: Task Force Xan





Some years ago, I ran a one-shot we called "Steampunch," a Victorian Era "Yellow Menace" pulp game that pitted the heroes against Hanoi Xan (a Fu Manchu analogue referenced in some cut scenes from "Buckaroo Banzai"). I always thought that a nifty followup would be a John Woo - meets - Alias modern Hong Kong action movie adventure, pitting a 21st century joint task force (British, Chinese, and American) against a revived Xan. Lots of jumping through the air with both guns blazing, and probably a fair amount of kung fu. Nice gig for Jason Stathem and Ray Park as the Brits.

2 comments:

CT said...

"Steampunch" was good times. I liked that your one shots (except that last one we played) could almost be considered part of the same universe. And even Peeg and I piggybacked on what you created in our one-shots. And always there, lurking in the shadows, was Hanoi Xan.

I think Xan works best when he's not really seen. We know he's there, but he's not the one characters deal with directly. It helps keep his mystery alive. Kind of like Jaws or Alien. Once you see the monster, they aren't quite as cool.

And that's the way I felt about Xan in the Buckaroo Banzai comic sequel. Once we saw him, he wasn't quite as cool.

Jeeg said...

"Steampunch" was awesome. How could you go wrong with a Swedish assassin, a whip wielding Spanish bullfighter, and albino ape-men?

A John Woo style adventure could be a lot of fun. And despite its problems, the d20 Modern rules work well with martial arts and light gunplay. The Modern mechanics are not so hot for heavy and automatic weapons, but that shouldn't pose much of a problem in this setting.

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