02 03 Nerd Lunch: D&D 4.0: Get Your Geek On 04 05 15 16 19 20 21 22 23 24 25 26 27 28 31 32 33

D&D 4.0: Get Your Geek On

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Just got my 4th Edition rulebooks. Being 34 has its perks, but sometimes it's nice to feel 14 again.

I'm going to DM an adventure for my brother-in-law and my two nephews, ages seven and nine. The boys are both playing dragonborn - - - that's the big guy on the left.

The boys aren't allowed to play warlocks. I explained to their dad that warlocks get their powers from pacts with demonic entities . . . and as I said it, I thought, hey, that sounds bad, doesn't it?

One new class, the warlord, focuses on tactics and leadership. I've always wanted to play a sage-type character . . . a real scholar-adventurer . . . and that would be an interesting class for that concept . . . a high-Intelligence character who is always thinking several steps ahead of the monsters.

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